Package mindustry.game
Class CampaignStats
java.lang.Object
mindustry.game.CampaignStats
Statistics for a specific planet's campaign.
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Field Summary
FieldsModifier and TypeFieldDescriptionarc.struct.ObjectIntMap<Block>Record of blocks that have been placed by count.arc.struct.ObjectIntMap<Block>Record of blocks that have been placed by count.arc.struct.ObjectIntMap<Block>Record of blocks that have been placed by count.arc.struct.ObjectIntMap<Block>Record of enemy blocks that have been destroyed (from any source) by count.arc.struct.ObjectIntMap<UnitType>Enemy units destroyed by type.longTotal campaign playtime in milliseconds.intTotal times a sector has been captured.intTotal game-overs.arc.struct.ObjectIntMap<UnitType>Player team units destroyed by type.arc.struct.ObjectIntMap<UnitType>Player team units produced by type.intTotal waves lasted. -
Constructor Summary
Constructors -
Method Summary
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Field Details
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enemyUnitsDestroyed
Enemy units destroyed by type. -
enemyBuildingsDestroyed
Record of enemy blocks that have been destroyed (from any source) by count. -
unitsProduced
Player team units produced by type. -
unitsDestroyed
Player team units destroyed by type. -
buildingsBuilt
Record of blocks that have been placed by count. -
buildingsDeconstructed
Record of blocks that have been placed by count. -
buildingsDestroyed
Record of blocks that have been placed by count. -
playtime
public long playtimeTotal campaign playtime in milliseconds. -
sectorsLost
public int sectorsLostTotal game-overs. -
sectorsCaptured
public int sectorsCapturedTotal times a sector has been captured. If you lose (or get invaded) and re-capture something, this still counts. -
wavesLasted
public int wavesLastedTotal waves lasted.
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Constructor Details
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CampaignStats
public CampaignStats()
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