Class ContinuousFlameBulletType

All Implemented Interfaces:
Cloneable, Comparable<Content>

public class ContinuousFlameBulletType extends ContinuousBulletType
  • Field Details

    • lightStroke

      public float lightStroke
    • width

      public float width
    • oscScl

      public float oscScl
    • oscMag

      public float oscMag
    • divisions

      public int divisions
    • drawFlare

      public boolean drawFlare
    • flareColor

      public Color flareColor
    • flareWidth

      public float flareWidth
    • flareInnerScl

      public float flareInnerScl
    • flareLength

      public float flareLength
    • flareInnerLenScl

      public float flareInnerLenScl
    • flareLayer

      public float flareLayer
    • flareRotSpeed

      public float flareRotSpeed
    • rotateFlare

      public boolean rotateFlare
    • lengthInterp

      public Interp lengthInterp
    • lengthWidthPans

      public float[] lengthWidthPans
      Lengths, widths, ellipse panning, and offsets, all as fractions of the base width and length. Stored as an 'interleaved' array of values: LWPO1 LWPO2 LWPO3...
    • colors

      public Color[] colors
  • Constructor Details

    • ContinuousFlameBulletType

      public ContinuousFlameBulletType(float damage)
    • ContinuousFlameBulletType

      public ContinuousFlameBulletType()
  • Method Details