Package arc.fx.filters
Class RippleFilter
java.lang.Object
arc.fx.FxFilter
arc.fx.filters.RippleFilter
- All Implemented Interfaces:
Disposable
-
Field Summary
Fields inherited from class arc.fx.FxFilter
autobind, disabled, inputTexture, outputBuffer, shader, time, u_texture0, u_texture1, u_texture2, u_texture3
-
Constructor Summary
-
Method Summary
Modifier and TypeMethodDescriptionvoid
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost.Methods inherited from class arc.fx.FxFilter
compileShader, compileShader, dispose, isDisabled, onBeforeRender, rebind, render, render, resize, setDisabled, setInput, setInput, setOutput, update
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods inherited from interface arc.util.Disposable
isDisposed
-
Field Details
-
amount
public float amount -
speed
public float speed
-
-
Constructor Details
-
RippleFilter
public RippleFilter(float amount, float speed)
-
-
Method Details
-
setParams
public void setParams()Description copied from class:FxFilter
Concrete objects shall be responsible to recreate or rebind its own resources whenever its needed, usually when the OpenGL context is lost. Eg., framebuffer textures should be updated and shader parameters should be reuploaded/rebound.
-