SapBulletType
Built-in constants:
placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball
SapBulletType
extends BulletType
| field | type | default | notes |
|---|---|---|---|
| length | float | 100.0 | |
| lengthRand | float | 0.0 | |
| sapStrength | float | 0.5 | |
| color | Color | ffffffff | |
| width | float | 0.4 | |
| sprite | String | "laser" | |
| laserRegion | TextureRegion | null | |
| laserEndRegion | TextureRegion | null |