SapBulletType
Built-in constants:
placeholder
spaceLiquid
damageLightning
damageLightningGround
damageLightningAir
fireball
SapBulletType
extends BulletType
field | type | default | notes |
---|---|---|---|
length | float | 100.0 | |
lengthRand | float | 0.0 | |
sapStrength | float | 0.5 | |
color | Color | ffffffff | |
width | float | 0.4 | |
sprite | String | "laser" | |
laserRegion | TextureRegion | null | |
laserEndRegion | TextureRegion | null |