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SapBulletType

Built-in constants:

placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball

SapBulletType

extends BulletType

field type default notes
length float 100.0
lengthRand float 0.0
sapStrength float 0.5
color Color ffffffff
width float 0.4
sprite String "laser"
laserRegion TextureRegion null
laserEndRegion TextureRegion null