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RepairBeamWeapon

RepairBeamWeapon

extends Weapon

Note that this weapon requires a bullet with a positive maxRange. Rotation must be set to true. Fixed repair points are not supported.

field type default notes
targetBuildings boolean false
targetUnits boolean true
repairSpeed float 0.3
fractionRepairSpeed float 0.0
beamWidth float 1.0
pulseRadius float 6.0
pulseStroke float 2.0
widthSinMag float 0.0
widthSinScl float 4.0
recentDamageMultiplier float 0.1
laser TextureRegion null
laserEnd TextureRegion null
laserTop TextureRegion null
laserTopEnd TextureRegion null
laserColor Color 98ffa9ff
laserTopColor Color ffffffff
healColor Color 98ffa9ff
healEffect Effect healBlockFull