RadialEffect
Built-in constants:
rand
v
none
blockCrash
trailFade
unitSpawn
unitCapKill
unitEnvKill
unitControl
unitDespawn
unitSpirit
itemTransfer
pointBeam
pointHit
lightning
coreBuildShockwave
coreBuildBlock
pointShockwave
moveCommand
attackCommand
commandSend
upgradeCore
upgradeCoreBloom
placeBlock
coreLaunchConstruct
tapBlock
breakBlock
payloadDeposit
select
smoke
fallSmoke
unitWreck
rocketSmoke
rocketSmokeLarge
magmasmoke
spawn
unitAssemble
padlaunch
breakProp
unitDrop
unitLand
unitDust
unitLandSmall
unitPickup
crawlDust
landShock
pickup
sparkExplosion
titanExplosion
titanSmoke
missileTrailSmoke
neoplasmSplat
scatheExplosion
scatheLight
scatheSlash
dynamicSpikes
greenBomb
greenLaserCharge
greenLaserChargeSmall
greenCloud
healWaveDynamic
healWave
heal
dynamicWave
shieldWave
shieldApply
disperseTrail
hitBulletSmall
hitBulletColor
hitSquaresColor
hitFuse
hitBulletBig
hitFlameSmall
hitFlamePlasma
hitLiquid
hitLaserBlast
hitEmpSpark
hitLancer
hitBeam
hitFlameBeam
hitMeltdown
hitMeltHeal
instBomb
instTrail
instShoot
instHit
hitLaser
hitLaserColor
despawn
airBubble
flakExplosion
plasticExplosion
plasticExplosionFlak
blastExplosion
sapExplosion
massiveExplosion
artilleryTrail
incendTrail
missileTrail
missileTrailShort
colorTrail
absorb
forceShrink
flakExplosionBig
burning
fireRemove
fire
fireHit
fireSmoke
neoplasmHeal
steam
ventSteam
drillSteam
fluxVapor
vapor
vaporSmall
fireballsmoke
ballfire
freezing
melting
wet
muddy
sapped
electrified
sporeSlowed
oily
overdriven
overclocked
dropItem
shockwave
bigShockwave
spawnShockwave
explosion
dynamicExplosion
reactorExplosion
impactReactorExplosion
blockExplosionSmoke
smokePuff
shootSmall
shootSmallColor
shootHeal
shootHealYellow
shootSmallSmoke
shootBig
shootBig2
shootBigColor
shootTitan
shootBigSmoke
shootBigSmoke2
shootSmokeDisperse
shootSmokeSquare
shootSmokeSquareSparse
shootSmokeSquareBig
shootSmokeTitan
shootSmokeSmite
shootSmokeMissile
regenParticle
regenSuppressParticle
regenSuppressSeek
surgeCruciSmoke
neoplasiaSmoke
heatReactorSmoke
circleColorSpark
colorSpark
colorSparkBig
randLifeSpark
shootPayloadDriver
shootSmallFlame
shootPyraFlame
shootLiquid
casing1
casing2
casing3
casing4
casing2Double
casing3Double
railShoot
railTrail
railHit
lancerLaserShoot
lancerLaserShootSmoke
lancerLaserCharge
lancerLaserChargeBegin
lightningCharge
sparkShoot
lightningShoot
thoriumShoot
reactorsmoke
redgeneratespark
turbinegenerate
generatespark
fuelburn
incinerateSlag
coreBurn
plasticburn
conveyorPoof
pulverize
pulverizeRed
pulverizeSmall
pulverizeMedium
producesmoke
artilleryTrailSmoke
smokeCloud
smeltsmoke
coalSmeltsmoke
formsmoke
blastsmoke
lava
dooropen
doorclose
dooropenlarge
doorcloselarge
generate
mineWallSmall
mineSmall
mine
mineBig
mineHuge
mineImpact
mineImpactWave
payloadReceive
teleportActivate
teleport
teleportOut
ripple
bubble
launch
launchPod
healWaveMend
overdriveWave
healBlock
healBlockFull
rotateBlock
lightBlock
overdriveBlockFull
shieldBreak
arcShieldBreak
coreLandDust
unitShieldBreak
chainLightning
chainEmp
legDestroy
debugLine
debugRect
RadialEffect
extends Effect
Renders one particle effect repeatedly at specified angle intervals.
field | type | default | notes |
---|---|---|---|
effect | Effect | none | |
rotationSpacing | float | 90.0 | |
rotationOffset | float | 0.0 | |
lengthOffset | float | 0.0 | |
amount | int | 4 |