LaserBulletType
Built-in constants:
placeholder
spaceLiquid
damageLightning
damageLightningGround
fireball
LaserBulletType
extends BulletType
field | type | default | notes |
---|---|---|---|
colors | Color[] | [a9d8ff66, a9d8ffff, ffffffff] | |
laserEffect | Effect | lancerLaserShootSmoke | |
length | float | 160.0 | |
width | float | 15.0 | |
lengthFalloff | float | 0.5 | |
sideLength | float | 29.0 | |
sideWidth | float | 0.7 | |
sideAngle | float | 90.0 | |
lightningSpacing | float | -1.0 | |
lightningDelay | float | 0.1 | |
lightningAngleRand | float | 0.0 | |
largeHit | boolean | false |