LaserBulletType
Built-in constants:
placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball
LaserBulletType
extends BulletType
| field | type | default | notes |
|---|---|---|---|
| colors | Color[] | [a9d8ff66, a9d8ffff, ffffffff] | |
| laserEffect | Effect | lancerLaserShootSmoke | |
| length | float | 160.0 | |
| width | float | 15.0 | |
| lengthFalloff | float | 0.5 | |
| sideLength | float | 29.0 | |
| sideWidth | float | 0.7 | |
| sideAngle | float | 90.0 | |
| lightningSpacing | float | -1.0 | |
| lightningDelay | float | 0.1 | |
| lightningAngleRand | float | 0.0 | |
| largeHit | boolean | false |