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ContinuousLaserBulletType

Built-in constants:

placeholder spaceLiquid damageLightning damageLightningGround fireball

ContinuousLaserBulletType

extends ContinuousBulletType

field type default notes
fadeTime float 16.0
lightStroke float 40.0
divisions int 13
colors Color[] [ec745855, ec7458aa, ff9c5aff, ffffffff]
strokeFrom float 2.0
strokeTo float 0.5
pointyScaling float 0.75
backLength float 7.0
frontLength float 35.0
width float 9.0
oscScl float 0.8
oscMag float 1.5