ContinuousLaserBulletType
Built-in constants:
placeholder
spaceLiquid
damageLightning
damageLightningGround
fireball
ContinuousLaserBulletType
extends ContinuousBulletType
field | type | default | notes |
---|---|---|---|
fadeTime | float | 16.0 | |
lightStroke | float | 40.0 | |
divisions | int | 13 | |
colors | Color[] | [ec745855, ec7458aa, ff9c5aff, ffffffff] | |
strokeFrom | float | 2.0 | |
strokeTo | float | 0.5 | |
pointyScaling | float | 0.75 | |
backLength | float | 7.0 | |
frontLength | float | 35.0 | |
width | float | 9.0 | |
oscScl | float | 0.8 | |
oscMag | float | 1.5 |