ContinuousLaserBulletType
Built-in constants:
placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball
ContinuousLaserBulletType
extends ContinuousBulletType
| field | type | default | notes |
|---|---|---|---|
| fadeTime | float | 16.0 | |
| lightStroke | float | 40.0 | |
| divisions | int | 13 | |
| colors | Color[] | [ec745855, ec7458aa, ff9c5aff, ffffffff] | |
| strokeFrom | float | 2.0 | |
| strokeTo | float | 0.5 | |
| pointyScaling | float | 0.75 | |
| backLength | float | 7.0 | |
| frontLength | float | 35.0 | |
| width | float | 9.0 | |
| oscScl | float | 0.8 | |
| oscMag | float | 1.5 |