ContinuousFlameBulletType
Built-in constants:
placeholder
spaceLiquid
damageLightning
damageLightningGround
fireball
ContinuousFlameBulletType
extends ContinuousBulletType
field | type | default | notes |
---|---|---|---|
lightStroke | float | 40.0 | |
width | float | 3.7 | |
oscScl | float | 1.2 | |
oscMag | float | 0.02 | |
divisions | int | 25 | |
drawFlare | boolean | true | |
flareColor | Color | e189f5ff | |
flareWidth | float | 3.0 | |
flareInnerScl | float | 0.5 | |
flareLength | float | 40.0 | |
flareInnerLenScl | float | 0.5 | |
flareLayer | float | 99.9999 | |
flareRotSpeed | float | 1.2 | |
rotateFlare | boolean | false | |
lengthInterp | Interp | slope | |
lengthWidthPans | float[] | [1.12, 1.3, 0.32, 1.0, 1.0, 0.3, 0.8, 0.9, 0.2, 0.5, 0.8, 0.15, 0.25, 0.7, 0.1] | Lengths, widths, ellipse panning, and offsets, all as fractions of the base width and length. Stored as an 'interleaved' array of values: LWPO1 LWPO2 LWPO3... |
colors | Color[] | [eb7abe8c, e189f5b2, 907ef7cc, 91a4ffff, ffffffff] |