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BeamDrill

BeamDrill

extends Block

field type default notes
laser TextureRegion null
laserEnd TextureRegion null
laserCenter TextureRegion null
laserBoost TextureRegion null
laserEndBoost TextureRegion null
laserCenterBoost TextureRegion null
topRegion TextureRegion null
glowRegion TextureRegion null
drillTime float 200.0
range int 5
tier int 1
laserWidth float 0.65
optionalBoostIntensity float 2.5 How many times faster the drill will progress when boosted by an optional consumer.
drillMultipliers ObjectFloatMap new ObjectFloatMap<>() Multipliers of drill speed for each item. Defaults to 1.
sparkColor Color fd9e81ff
glowColor Color ffffffff
glowIntensity float 0.2
pulseIntensity float 0.07
glowScl float 3.0
sparks int 7
sparkRange float 10.0
sparkLife float 27.0
sparkRecurrence float 4.0
sparkSpread float 45.0
sparkSize float 3.5
boostHeatColor Color 75b3ccff
heatColor Color ff5959e5
heatPulse float 0.3
heatPulseScl float 7.0