BasicBulletType
Built-in constants:
placeholder
spaceLiquid
damageLightning
damageLightningGround
fireball
BasicBulletType
extends BulletType
An extended BulletType for most ammo-based bullets shot from turrets and units. Draws 1-2 sprites that can spin or shrink.
field | type | default | notes |
---|---|---|---|
backColor | Color | f9c27aff | |
frontColor | Color | fff8e8ff | |
mixColorFrom | Color | ffffff00 | |
mixColorTo | Color | ffffff00 | |
width | float | 5.0 | |
height | float | 7.0 | |
shrinkX | float | 0.0 | |
shrinkY | float | 0.5 | |
shrinkInterp | Interp | linear | |
spin | float | 0.0 | |
rotationOffset | float | 0.0 | |
sprite | String | bullet | |
backSprite | String | null | |
backRegion | TextureRegion | null | |
frontRegion | TextureRegion | null |