BasicBulletType
Built-in constants:
placeholder spaceLiquid damageLightning damageLightningGround damageLightningAir fireball
BasicBulletType
extends BulletType
An extended BulletType for most ammo-based bullets shot from turrets and units. Draws 1-2 sprites that can spin or shrink.
| field | type | default | notes |
|---|---|---|---|
| backColor | Color | f9c27aff | |
| frontColor | Color | fff8e8ff | |
| mixColorFrom | Color | ffffff00 | |
| mixColorTo | Color | ffffff00 | |
| width | float | 5.0 | |
| height | float | 7.0 | |
| shrinkX | float | 0.0 | |
| shrinkY | float | 0.5 | |
| shrinkInterp | Interp | linear | |
| spin | float | 0.0 | |
| rotationOffset | float | 0.0 | |
| sprite | String | bullet | |
| backSprite | String | null | |
| backRegion | TextureRegion | null | |
| frontRegion | TextureRegion | null |